﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PhoenixCrabV2.Sim.World
{
    class World
    {
        internal List<Sim.World.Entities.Entity> entities
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        internal List<Sim.World.Locations.Location> locations
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }
    }
}
